Discussion:
Tweak and 2D rendering
Hans N Beck
2005-10-02 16:59:55 UTC
Permalink
Hi,

from the point of design and intended use, what is the best way to
make high-level 2D rendering. I see this options

- CPlayer or CCostume provides point, line, line styles colors,
affine transformations etc. itself (if so, which coordinate systems
are possible ?)
- Using a OpenGL Window in a Tweak Window
- something other if Cairo binding is complete.

Or in other words: what would be the Tweak analogon of GDI+ in .Net
or Java2D API in Java ?

Regards

Hans
Andreas Raab
2005-10-02 18:31:53 UTC
Permalink
Hi Hans,

We have started to work on it but it's still in the works. We're trying
to build a nice and easy high-level interface which will then be able to
support various backends.

Cheers,
- Andreas
Hi,
from the point of design and intended use, what is the best way to make
high-level 2D rendering. I see this options
- CPlayer or CCostume provides point, line, line styles colors, affine
transformations etc. itself (if so, which coordinate systems are
possible ?)
- Using a OpenGL Window in a Tweak Window
- something other if Cairo binding is complete.
Or in other words: what would be the Tweak analogon of GDI+ in .Net or
Java2D API in Java ?
Regards
Hans
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